Please use this identifier to cite or link to this item: http://dspace2020.uniten.edu.my:8080/handle/123456789/18841
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dc.contributor.authorFrancesco Sapio.en_US
dc.date.accessioned2021-05-05T02:08:38Z-
dc.date.available2021-05-05T02:08:38Z-
dc.date.issued2015-
dc.identifier.urihttp://dspace2020.uniten.edu.my:8080/handle/123456789/18841-
dc.description.abstractThis chapter explains how to use the essential tools for creating more complex interfaces. These tools include placing and scaling UI elements, using masks to shape figures, and making images and text scrollable along with sliders. We start by creating a sprite with a border. It can be scaled up or down without distorting. Then, we will proceed with explaining how to make our UI resizable according to the resolution of our screen. Later, we will introduce the most used UI component — the Image (Script). Then, you will learn how to implement more complex transformations, such as masking it or making it scrollable. We will also see how to select buttons using the input from the keyboard by introducing how we can develop scripts that are able to interact with our UI. Finally, we will look at the UI layout components that allow us to easily create and structure a very wide UI.en_US
dc.language.isoenen_US
dc.publisherPackt Publishing.en_US
dc.subjectUnity UI cookbook.en_US
dc.titleUnity UI cookbook: over 60 recipes to help you create professional and exquisite UIs to make your games more immersive.en_US
dc.typeebooken_US
dc.relation.isbn978-1-78588-582-2en_US
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.languageiso639-1en-
item.fulltextWith Fulltext-
item.grantfulltextrestricted-
item.openairetypeebook-
item.cerifentitytypePublications-
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